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Rockstar's Dan Houser Hints at a Possible Bully Sequel

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Rockstar’s Dan Houser Teases Bully Sequel, Max Payne 3 DLC

Lots of people loved Jimmy Hopkins, the squinty-eyed protagonist of Rockstar's Bully. The academic open-world title didn't set the kinds of records that a Grand Theft Auto game does but it's remained a favorite in the hearts of many gamers. In an interview with Gamasutra's Chris Morris, Rockstar co-founder Dan Houser teases that a Bully follow-up is one the things that the developer's juggling in its schedule:

Also, contrary to a lot of people, we like to take a little bit of time at the end of a game before starting a sequel, so we can wait for the excitement or disappointment and everything else of the experience to shake down and really see what we should do in the next game.

So we knew that we didn't want to start doing the Bully sequel instantly at that second with those guys — even though it is a property that, like Max, we adore and might come back to in the future. There was just no impetus to do that then.

So we said, "You can do Max, and then we will see what we can do with Bully." So it was really waiting for the slot to open up and the group to open up to at least start work on it.

So, at the very least, Houser and the Rockstar crew seem to know that players want a return to Bulworth Academy. This is good news. Other tidbits from the interview indicate that there will be DLC for Max Payne 3 and it'll be at least as frequent as what was delivered for Red Dead Redemption. It's a rare thing when either Houser brother gives an interview and there's more fascinating stuff to be learned in the whole piece.

Bully was amazing so I hope we do end up seeing a sequel.



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Damnit they need to do another one, i don't mind if i have to wait 5 years as long as they do it, also where is my Canis Canem Edit HD with trophies, i would totally love that platinum




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I never really got the appeal of Bully. The hour or two I played it, it felt like GTA without the cars and the guns and... I dunno, just about everything that made GTA enjoyable outside of waling/running around and messing with random NPC's. Maybe I just never really got into the "heart" of it though.

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